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Academic Report: VR Technology and Its Application

Date:2018-05-08Promulgator:Click:

Time: 15:00-16:30, May 10th, 2018 (Thursday)

Venue: Room B105, Building of Music, West Campus

Topic: VR Technology and Its Application

Lecturer: Wang Shuang

Introduction to the Lecturer: Wang Shuang, who has been working on VR for 11 years, is now working at Mars Era Technology Co. Ltd., serving as a lecturer of VR visual and interactive master class, and is responsible for the development of VR/AR courses. At Beijing Integration Consulting Co. Ltd.,Wang participated in the digital city project of Beijing Institute of Surveying and Mapping, three-dimensional display and customized software development projects of Qumei Home Furnishing; at Beijing Legendtech Co. Ltd. Wang participated in children’s interactive project “Hobby horse Wisdom Aquarium”, urban planning project “Keep Green in Four Seasons”, sale display system “Zhong Xin Shu”; at LeVR Technology (Beijing) Co. Ltd., Wang was in charge of VR action puzzle game “Wormhole”, VR interactive experience project “Jurassic”, VR light interactive game “Van Gogh” and other projects.

Introduction to the Lecture: The following four aspects will be illustrated in the lecture:

1. What is VR?

2.Application fields of VR, including: game, health care, shopping, real estate, education, industrial simulation, emergency drills, military exercises.  

3. Outlook of VR:

(1) Policy support of government departments: both national and local;

(2) Layout of VR in companies such as Baidu, Alibaba, Tencent, Mi, Lenovo.

4. What kind of talent is needed in VR industry?

(1) Technical artist

(2) Skills required

All teachers and students are welcome!

School of Arts and Design

May 10th, 2018

(Translated by Xing Tong)

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